In this game you play you (or a slightly fictionalized version of you) living 11 years in the future, in a world ruled by a single entity: The Signal™, a conglomerate that owns most technology and most of the means of production in a hypercapitalist world.
You and the other players are ordinary people (or as ordinary as you are) caught in extraordinary systems: freelancers, parents, students, musicians, artists, or just burned-out people trying to keep the lights on while the Church™ tightens its grip. As Players, you’ll:
- You will try to break free from the control of The Church™.
- Fight with skills you really have.
- Make choices you might honestly make if things got that bad.
The game is built to be played with no prep at all. Players can use just their phones with the character sheet
It's better to play with 2–5 players + 1 facilitator (the GM)
Character Sheet (mobile) The Lore On Safety